• Front Page
    • Digital Education
    • Terry Freedman's Books Bulletin
  • RSS
  • Search
    • Welcome
    • The "About" Page
    • Testimonials
    • CV/Resumé
    • My Writing
    • Published articles
  • Corrections Policy
Menu

ICT & Computing in Education

Articles on education technology and related topics
  • Front Page
  • Newsletters
    • Digital Education
    • Terry Freedman's Books Bulletin
  • RSS
  • Search
  • Info
    • Welcome
    • The "About" Page
    • Testimonials
    • CV/Resumé
    • My Writing
    • Published articles
  • Corrections Policy
Great ideas for coping with technology-related stress?

Great ideas for coping with technology-related stress?

21 rules for computer users (Updated)

November 11, 2020


This is an updated version of an article published on 10 November 2009. 

Rosenstock-Huessy's Law of Technology

All technology expands the space, contracts the time, and destroys the working group.

Sattingler's Principle

It works better if you plug it in. If it still doesn't work, switch it on.

Ninety-nine Rule of Project Schedules

The first ninety percent of the task takes ninety percent of the time, the last ten percent takes the other ninety percent.

Grosch's Law

Computing power increases as the square of the cost. If you want to do it twice as cheaply, you have to do it four times as fast.

Computer Rule

To err is human but to really foul things up requires a computer.

Lubarsky's Law of Cybernetic Entomology

There's always one more bug.

Gallois's Revelation

If you put tomfoolery into a computer, nothing comes out but tomfoolery. But this tomfoolery, having passed through a very expensive machine, is somehow ennobled, and no one dares to criticise it.

Westheimer's Rule

To estimate the time it takes to do a task: estimate the time you think it should take, multiply by two, and change the unit of measure to the next highest unit. Thus we allocate two days for a one-hour task.

Peers's Law

The solution to a problem changes the problem.

Gilb's 1st law of unreliability

Computers are unreliable, but humans are even more unreliable.

Gilb's 2nd Law of Unreliability

Any system which depends on human reliability is unreliable.

Gilb's 3rd Law of Unreliability

Undetectable errors are infinite in variety, in contrast to detectable errors, which, by definition, are limited. Investment in reliability will increase until it exceeds the probable cost of errors, or until someone insists on getting some useful work done.

These rules were coined by Thomas Gilb, a systems engineer.

Shipman's First Law

ICT capability is inversely related to seniority within an organisation.

Shipman's Second Law

The length of time required for a task is inversely related to its simplicity.

Freedman's Postulate

The reliability of computer systems is inversely related to the urgency of the task.

Allen's Axiom

When all else fails, read the instructions.

Gall's Second Principle of Systemantics

New systems generate new problems.

Coffee's observation

If you do not have anything to say, a word processor
will not say it ~ Peter Coffee

Peers's Law

The solution to a problem changes the problem.

Richards' First Law of Data Security

Don't buy a computer.

Richards' Second Law of Data Security

If you do buy a computer, don't turn it on.

Thanks to David Harley for providing me with these last two rules.

First published in InTegrate, March 1995.

You may also find 7 rules for ICT teachers, co-ordinators and leaders interesting.

If you found this article interesting and useful, why not subscribe to my newsletter, Digital Education? It’s been going since the year 2000, and has news, views and reviews for Computing and ed tech teachers — and useful tips.

For a limited period of time, sign up for a free copy of Tips for Teaching Online.

In On the lighter side Tags rules
← (Re) Learn 2020: a new online learning festivalOn this day #5: The importance of not being nice →
Recent book reviews
power up.jpg
Review: Power Up, by Matthew Lane

This book looks at the maths concepts — and, to some extent, the physics concepts — hidden in popular video games.

Read more →
Shortest History of AI.jpg
Review: The Shortest History of AI

How is it that ChatGPT, Claude and other Al models appear to perform so well at certain complex tasks that some people become convinced that they're sentient — only for them to then promptly fail at simple tasks that even a child could handle?

Read more →
teacher geek.jpg
Review: Teacher Geek

Every so often I like to take a look, or another look, at a book published a while ago, and today I’ve been looking at Teacher Geek, by Rachel Jones.

Read more →
Teach Fast.jpg
Review: Teach Fast

The book contains some interesting ideas.

Read more →
profits, prophets.jpg
A question of leadership

I have somewhat dichotomous views of this question of whether leaders make a difference, or much of a difference. I think my views can be classified as macro and micro.

Read more →
Making good progress.jpg
Review: Making Good Progress?

Daisy Christodoulou carefully picks apart the pitfalls of various kinds of assessment, drawing on different subject areas to do so.

Read more →
principles and practice of assessment.jpg
Review: Principles and Practices of Assessment

There is plenty in this book to like.

Read more →
effective teaching.jpg
Review: Effective Teaching: Evidence and Practice

Although this is a few years old now (2018), it has stood the test of time.

Read more →
maths library.jpg
Review: One for maths teachers

This wide-ranging book takes in probability, fractals, astronomy, Babbage, Lovelace and a host of other areas and people.

Read more →
Weimar.jpg
Reviews: Two for History teachers

Two books on the Nazi era.

Read more →
Dig+Ed+Banner.jpg

Contact us

Privacy

Cookies

Terms and conditions

This website is powered by Squarespace

(c) Terry Freedman All Rights Reserved