In each case I have kept the text of the DfE’s announcement, and then added my thoughts under the heading “Applying this to Computing and ICT”.
Today: A Mastery approach.
In each case I have kept the text of the DfE’s announcement, and then added my thoughts under the heading “Applying this to Computing and ICT”.
Today: A Mastery approach.
In each case I have kept the text of the DfE’s announcement, and then added my thoughts under the heading “Applying this to Computing and ICT”.
Today: A scoring system.
In each case I have kept the text of the DfE’s announcement, and then added my thoughts under the heading “Applying this to Computing and ICT”.
Today: The Ladder.
How do you learn best? The reason I ask this question is that the conventional wisdom these days seems to be that people learn best through collaboration. Hence lessons are planned with as much time for collaboration built in as possible. But is this always useful?
Professor Diana Laurillard has informed me of a new course that is going to be run for teachers and others with an interest in how ICT is being used in primary education in various countries. I think it sounds very interesting. Here’s the official blurb:
This is to announce a new course on ICT in Primary Education, to run as a MOOC (a massive open online course), hosted by the University of London.
Emma, 14, describes how she and two friends created the Story Wall app.
The Story Wall was created by me and my classmates Teigan and Joe. We originally came up with the idea to help people with writing stories and how people can get stuck when writing a story. The name was created by thinking how walls and stories are everywhere and how a story could be written on a wall, but the name just came to us and sounded right.
Nearly four years ago I published an article called 25 Features of Outstanding ICT Lessons. I thought it was time to update that for the new Computing curriculum. Perhaps unsurprisingly, the original 25 have only needed minor modification, where they have needed modifying at all. Good teaching is, after all, good teaching.
By ‘outstanding’ I do not mean the Ofsted definition of that word, which I feel is somewhat narrow. Nevertheless, I have included Ofsted’s criteria in the list below, with a few comments of my own.
Lots of schools with computer suites are getting rid of them by turning them into ordinary classrooms. The reason is that with mobile technology such as tablets, and initiatives like Bring Your Own Device (BYOD), there is no longer any need for a computer suite.
But getting rid of a computer suite is just one option: there are several others.
There are lots of assessment grids and approaches being developed for the new Computing curriculum, which is wonderful. But how do you know which one is right for you? In this article I provide a few principles of assessment which I hope will provide some food for thought. These come partly from a course I’ve been teaching on the subject.
These are general principles which I have applied to the context of computing and ICT.
Here are 5 assessment for learning techniques you may wish to try out. They are generic, but I think they are especially useful in the context of Computing and ICT. As well as my own work and experience, I have drawn on
Dylan Wiliam’s book, Embedded Formative Assessment, Black and Wiliam’s Inside the Black Box.
With the new Computing Programme of Study looming on the horizon, there are a number of conferences and other events coming up in the near future. Here’s a list of some of them. The Education Show isn’t specifically about ICT or Computing, but there are seminars in those areas so it’s definitely worth looking at.
I have had an interest in programming and creating games since I purchased a BBC Model A in the 80’s (the good old days!). However, it was only recently that I have actively promoted the introduction of games making into the ICT curriculum.
Two factors prompted my decision. Firstly, the introduction of the renewed ICT framework in spring 2008, which introduced learning objectives around ‘sequencing instructions’ and opened up options other than control. Secondly, the availability of easy to use games making software, which had the capacity to build games with a very professional feel.
You could argue that crossword solving is a very good example of computational thinking. That is certainly what the security services thought during WW2 when they asked The Times to send them the names of anyone who could solve a cryptic crossword they’d supplied in 12 minutes or less. Those that did were invited to work at Bletchley Park, cracking codes for the war effort.Updated! Discounts, competitions, news of events coming up, commentary, and advice about internet safety! And it's completely free!
Here’s what this issue contains:
Computer programming is the process of designing and writing computer programs. That is pretty straightforward, isn't it?
Sponsored article Seating charts make a real difference to the classroom learning environment in terms of teacher effectiveness and student attainment. Through using a seating chart, the teacher is imposing their authority before the lesson has even begun and making it clear to the students that the classroom is the teacher’s territory and they are in control of it. By using their knowledge of students and putting careful thought into the design of the seating chart the teacher can minimise negative interactions between students and take advantage of peer-to-peer learning strategies.
I’ve been looking at the Google Chromebook, and I have to say I am seriously impressed. There’s a lot of talk about tablets these days. I myself have promoted the idea of Bring Your Own Technology, which usually means a phone or a tablet. But the Google Chromebook is worthy of consideration, whether for yourself, or whether you’re considering taking your school into the mobile future.
In order to thoroughly evaluate the Chromebook from a school perspective, I not only used the device myself, but interviewed Bruno Reddy, Head of Maths at the King Solomon Academy in London, and Jaime Casap, Global Education Evangelist at Google.
(c) Terry Freedman All Rights Reserved